1. 2015
  2. Revising Web Design to Deal with Current Development Practices

    Sajjadi, S. & De Troyer, O., 2015, Proceedings of the 11th Asia-Pacific Conference on Conceptual Modelling (APCCM 2015). Saeki, M. & Kohler, H. (eds.). Sydney, Australia: Australian Computer Society Inc., p. 103-108 (Conferences in Research and Practice in Information Technology; vol. 165).

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  3. Smart Study: Pen and Paper-Based E-Learning

    Van Thienen, D., Sajjadi, S. & De Troyer, O., 2015, Smart Education and Smart e-Learning. Uskov, V. L., Howlett, R. J. & Jain, L. C. (eds.). Springer, p. 93-103 (Smart Innovation, Systems and Technologies; vol. 41).

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  4. Using a Controlled Natural Language for Specifying the Narratives of Serious Games

    Van Broeckhoven, F. S., Vlieghe, J. & De Troyer, O., 2015, Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings. Schoenau-Fog, H., Bruni, L. E., Louchart, S. & Baceviciute, S. (eds.). Cham: Springer International Publishing, p. 142–153 11 p. (Lecture Notes in Computer Science; vol. 9445).

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  5. 2014
  6. A feature modeling approach for domain-specific requirement elicitation

    De Troyer, O. & Janssens, E., 2014, Requirements Patterns (RePa), 2014 IEEE 4th International Workshop. Zhao, L., Leite, J. C. S. D. P., Supakkul, S., Chung, L. & Wang, Y. (eds.). IEEE, p. 17-24 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  7. A Usability Evaluation of Graphical Modelling Languages for Authoring Adaptive 3D Virtual Learning Environments

    Ewais, A. & De Troyer, O., 2014, Proceedings of the 6th International Conference on Computer Supported Education (CSEDU 2014). Scitepress, p. 459-466 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  8. Authoring Adaptive 3D Virtual Learning Environments

    Ewais, A. & De Troyer, O., 2014, In : International Journal of Virtual and Personal Learning Environments (IJVPLE). 5, 1, 19 p.

    Research output: Contribution to journalArticle

  9. Dialogue and social behaviour of agents in games

    Cebolledo Gutierrez, E. O. & De Troyer, O., 2014, In : The Computer Games Journal. 3, 1, p. 19-33

    Research output: Contribution to journalArticle

  10. Dynamically Adaptive Educational Games: A New Perspective

    Sajjadi, S., Van Broeckhoven, F. & De Troyer, O., 2014, Games for Training, Education, Health and Sports, 4th International Conference on Serious Games, GameDays 2014. Göbel, S. & Wiemeyer, J. (eds.). Springer International Publishing, p. 71-76 6 p. (Lecture Notes in Computer Science).

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  11. Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes

    Sajjadi, S., Cebolledo Gutierrez, E. O., Trullemans, S. & De Troyer, O., 2014, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play CHI PLAY '14. New York, NY, USA: ACM, p. 227-236 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference paper

  12. SimBully: A ‘Bullying in Schools’ Simulation

    Cebolledo Gutierrez, E. O. & De Troyer, O., 2014, Proceedings of the 9th International Conference on the Foundations of Digital Games. Barnes, T. & Bogost, I. (eds.). Society for the Advancement of the Science of Digital Games, 2 p. (Proceedings of the 9th International Conference on the Foundations of Digital Games).

    Research output: Chapter in Book/Report/Conference proceedingConference paper

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